Forbes: "Zero Days VR" Sets A High Bar In The Oculus Store

Charlie Fink on Zero Days VR and Scatter's work:

I first became aware of Scatter's work at the Tribeca Film Festival Interactive Vrcade in April, where they presented an astonishing location based work, Backout. Wearing a Vive headset and using its room scale roaming feature you can move around a real subway car. When you reach out for a pole you see in the digital world, you touch a real pole. It's a very cool, convincing illusion.